include('shared.lua')

language.Add("weapon_oicw", "OICW")

SWEP.PrintName = "OICW"
SWEP.Slot = 2
SWEP.SlotPos = 4
SWEP.DrawAmmo = true
SWEP.DrawCrosshair = true
SWEP.ViewModelFOV = 55
SWEP.ViewModelFlip = false

SWEP.WepSelectIcon = surface.GetTextureID("HUD/swepicons/weapon_oicw") 
SWEP.BounceWeaponIcon = false 